Marth is a Fire Emblem prince who debuted as a playable fighter in Super Smash Bros Melee for the GameCube in 2001. In Melee he speaks only Japanese, voiced by Hikaru Midorikawa, and his Counter is a signature defensive move borrowed from his fencing style. The voice line was isolated by Smash players for soundboards and combo videos, then reused outside the game as a reaction for blocks and reversals. Its brevity and serious tone keep it popular with editors who grew up with Melee.
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Marth's counter voice clip from Super Smash Bros Melee, the short Japanese grunt he makes when triggering that move in a fight for gaming edits.
This is Marth's quick counter activation voice from Super Smash Bros Melee, a short sharp vocalization lasting under a second. Voiced in Japanese, it is a tense, focused grunt that plays as Marth raises his sword to block and reflect an incoming attack. The delivery is clean and serious, without music or extra effects, which makes the timing feel precise and dramatic. In edits it instantly signals a reversal, as if a character has predicted a move and is about to punish it, turning a normal moment into a confident parry.