The line comes from Gothic II, the 2002 role playing game by Piranha Bytes, where German dialogue for townspeople and weaker fighters included short panic reactions during combat. In the German version these barks were heard repeatedly while exploring Khorinis and getting into scuffles, so long time players memorised them. Clips of the plea later circulated in German gaming videos and soundboards, detached from any specific character, as a universal beg for mercy. Its short length and clear emotion keep it useful even for listeners who do not speak German.