Place it at the end of a boss-fight sequence, after Enemy Spotted and the Inception Horn, so the sequence builds to the reward and the edit closes on a clear win for the player.
이 사운드에 대해
This is the short level-up cue from Sekiro: Shadows Die Twice, a brief rising game chime lasting about five seconds. It feels triumphant and rewarding, like a small fanfare after hard work, and it works as a quick burst of victory after a tense fight.