Place it at the end of a short build-up, right after Enemy Spotted and just before FNAF Jumpscare Scream, so the duck's attack becomes the payoff and the scream sells the reaction that follows it.
Over dit geluid
This is a sub-second bite from the duck enemy in R.E.P.O., a sharp little snap with a cartoonish quack underneath it. It feels sudden, silly and a bit startling, like a tiny ambush you did not see coming. The clip comes from the co-op horror game, where the duck is one of its strangest enemies.