Silent Hill 2 was released by Konami in 2001 as a survival horror game following James Sunderland through a fog covered town filled with disturbing creatures. Its sound design, led by Akira Yamaoka, used industrial noise, silence and sudden animal like cries to unsettle players. Short effects like this squeal were later ripped and shared on soundboards, where horror fans reused them alongside clips such as the FNAF jumpscare scream. It remains popular because a two second hit instantly signals classic survival horror without needing any visual context.