Place it right at the visual selection moment in your timeline, then follow it with a heavier confirm sound for depth. A soft pop sfx works well right before it as a hover, creating a two-step menu feel editors love for HUD sequences.
O tym dźwięku
This clip is a sharp digital click lasting under half a second, the classic menu select tick used in SAO interfaces. It feels satisfying and instantly responsive, like confirming a choice in-game, and comes from Sword Art Online, where it plays when navigating the VR game's menus.