Place it right at the death screen in your edit, after the killing moment itself. Lead in with the FNAF jumpscare scream for the scare, then let this play, and follow it with the Roblox Oof for viewers who expect a lighter second beat.
O tym dźwięku
This is the death sound effect from Half-Life 2, a drawn-out electronic cue lasting about six seconds that plays when the player dies. It feels grim and final, turning a simple game over into a stark, tense moment that lands like a flatline rather than a joke.