Paper Mario was developed by Intelligent Systems and released for the Nintendo 64 in 2000 in Japan and 2001 internationally, reimagining Mario as a storybook style role playing game. Short jingles punctuate the adventure whenever Mario collects badges, keys and other important objects, giving players clear audio feedback in a text heavy game. As retro game sounds circulated on soundboards and in fan edits, this item get cue became a standalone reward noise beyond the original game, still used because its brevity and cheerful tone instantly read as success to anyone who played Nintendo games.