Place it at the end of a scare sequence, after the FNAF 2 jumpscare scream and before the shocked reaction, so the laugh becomes the payoff rather than the setup; follow it with Why Are You Running to keep the chase going.
O tym dźwięku
This is the nine-second laugh of Sonic.exe, a corrupted horror take on the familiar hero, delivered as a loud, distorted cackle that rises, cracks and keeps going longer than a normal laugh. It feels unsettling and manic, like something is enjoying the scare a little too much, and it works best when the listener recognises the character behind it.