Overwatch is a team-based hero shooter, first released in 2016, in which matches are played against a strict clock and the in-game announcer warns players as the remaining time runs down. That warning has become a familiar cue for anyone who has played the game, especially in overtime and payload or control matches where the final seconds decide the result. Editors and streamers now reuse the sound outside gameplay as a shorthand for urgency, deadline pressure and last-chance moments, which keeps it recognisable even for viewers who do not play Overwatch regularly.