Five Nights at Freddy's was created by Scott Cawthon, and its first game made power management a central survival mechanic. Players had a limited supply for lights, doors and cameras, so running out was a dreaded turning point rather than a simple game over. Short clips of that shutdown have circulated through gameplay videos, horror edits and soundboards, where the brief cut to darkness is instantly recognisable to fans. Its continued use comes from that shared memory: even without visuals, the sound signals that safety has ended.