Absorb has been part of Pokemon since the first generation games in 1996, where it was a Grass type move that drained a target and restored a portion of the user's health. The composers credited on game soundtracks from that series helped define its bright, electronic battle sounds. As Pokemon clips and fan edits spread online, short move effects like this were separated from gameplay and reused on their own. It remains popular because the draining idea translates easily to anime fights, memes and other games.