Age of Empires II launched in 1999 and included numbered voice taunts for quick communication between players. In the English set, taunt 2 delivers a direct negative response that became familiar through multiplayer matches and repeated community use. The line later found a place in gameplay videos, streams, and short reaction edits because it communicates refusal almost instantly. Like a simple nope, it remains useful beyond the original game while retaining the recognizable character of classic real-time strategy multiplayer.