Five Nights at Freddy's was released in 2014 by Scott Cawthon and became famous for its security camera gameplay and sudden animatronic attacks. The jumpscare screech plays at the moment of failure, when a character lunges at the screen and the game ends. Let's Play videos and reaction compilations on YouTube helped turn that single burst of noise into a widely recognised horror cue. It is still reused in fan games, edits and memes because players associate the sound itself with being caught.
About this sound
The harsh screech from the first Five Nights at Freddy's jumpscare, used for sudden scares, horror edits and shocking reveal moments in videos.
This is the piercing screech that plays when an animatronic catches you in the first Five Nights at Freddy's game. It is a loud, distorted burst of static and screaming that hits all at once, with no build up or warning. The volume spike and harsh texture make it feel like an attack rather than a normal sound effect. Viewers instantly tense up because the noise is tied to the game over screen and the sudden close up face. Even outside horror, it works as an exaggerated shock cue that turns any reveal into a jumpscare.