Half-Life is Valve's first-person shooter first released in 1998, and its Black Mesa facility is overrun by soldiers from the Hazardous Environment Combat Unit, known as HECU, who hunt the player through corridors and outdoor yards. Their radio chatter, shouts, gunfire and explosions became a recognisable part of the game's tense atmosphere. Clips collected from those encounters circulate online as short soundboard sounds, and creators still reuse them to signal sudden danger, a failed stealth attempt, or a level descending into a full firefight.