Payday 2, developed by Overkill Software and released in 2013, lets players who reach the maximum level choose Infamy, a prestige system that resets progress while granting cosmetic rewards and bonuses for future heists. The name Infamy 2 points to the second tier of that system, a milestone that experienced players recognise as proof of repeated play. Short clips like this one circulate on soundboards because they let editors borrow that sense of progression without recording gameplay themselves, keeping the reference clear to fans of the series.