Five Nights at Freddy’s was released in 2014 and uses security cameras, limited information, and audio cues to build suspense. The kitchen camera feed does not provide a normal visual view, so sounds associated with activity there became memorable to players, particularly when tracking Chica. Short kitchen-noise clips later circulated in gameplay videos, horror edits, memes, and fan-made scenes. They remain useful because familiar clattering can imply movement without showing its source, matching the series’ emphasis on uncertainty and anticipation.