Sekiro: Shadows Die Twice, released in 2019 by FromSoftware, built its combat around perilous attacks, powerful enemy moves that cannot be blocked and must be dodged, jumped over, or deflected with a specific counter. The warning sound was designed to be instantly readable in fast, punishing fights, giving players a fraction of a second to react. As gameplay clips, boss guides, and streams spread, the cue became shorthand among players for an incoming threat, and editors later borrowed it to signal danger in memes and short videos.