The effect is associated with Sonic’s jump in the original Sonic the Hedgehog, released by Sega for the Genesis in 1991. It remained recognizable through later games and became part of the series’ broader audio identity. As gameplay videos, animations, remixes, and meme edits spread online, creators began applying the cue to jumps outside the games. It is often compared with the Mario Jump because both sounds quickly communicate classic platforming action, yet Sonic’s cue carries its own fast, spring-loaded character.