The Super Shotgun debuted as a new weapon in Doom II in 1994, a double-barreled alternative to the regular shotgun with slower reload but much higher damage at close range. Its distinctive firing report became tied to the series identity and returned in later Doom games, including Doom Eternal. Clips of the sound spread through gaming videos, soundboards, and shooter memes, where the blast alone is enough for players to recognise the weapon without seeing it on screen.