Pokemon Stadium for the Nintendo 64, first released in Japan in 1999 and in North America in 2000, added a live announcer to 3D Pokemon battles, narrating turns and building suspense between moves. Lines like this one played while players waited for the opposing side to act, turning menu selection into a televised sport. Short announcer clips from the game later spread through forums, videos and soundboards, and this question remains popular because it fits any competitive moment where you are waiting to see how an opponent responds.
About this sound
Announcer line from Pokemon Stadium asking what will the other side do, used in gaming videos for tense battle decisions and reaction moments.
This is the Pokemon Stadium battle announcer mid-match, posing the question what will the other side do in a clear, dramatic voice. The line lasts just over two seconds and carries that classic late-90s arena commentary energy, upbeat and suspenseful at the same time. There is no music or battle noise behind it, just the isolated call hanging in the air before the next move. It instantly creates anticipation, making any choice that follows feel bigger and more strategic than it really is, which is why it lands so well as a pause before a reveal.