God of War began as a PlayStation action series centred on Kratos, a Spartan warrior battling gods and monsters from Greek and later Norse mythology. Its music and sound design became closely associated with brutal, large-scale battles and mythic storytelling, which helped clips from the series travel far beyond gameplay videos. On short-form platforms and soundboards, short dramatic excerpts are reused as shorthand for power, revenge and over-the-top escalation, keeping the series recognisable even to viewers who have never played it.