Place it right at the pickup beat in a gameplay montage, then follow it with Enemy Spotted when danger returns or Bomb Has Been Planted as the next objective starts, keeping the item moment as the payoff before the action resumes.
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This 1.4-second game effect is the short electronic chime heard when an item drops or is picked up in Metal Gear Solid, a bright alert with a clean, slightly retro video-game tone. It feels instantly rewarding and a little nostalgic, like a small victory in the middle of a stealth mission, and it comes from the Metal Gear Solid series.