Place it at the start of a push in your edit, right where the action changes direction. Pair it after an enemy spotted sound to set up the call, then follow it with a danger alarm sound if the rush escalates, keeping this clip as the first marker in the sequence.
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This is a very short alert clip lasting just 0.7 seconds, presented as a quick hit under the RushAlerts Ballz name. It feels abrupt and playful, the kind of tiny jolt that grabs attention for a split second without lingering. Its brevity makes the impact immediate, more like a poke or a ping than a drawn-out effect, and it lands as a light, silly interruption.