Super Smash Bros Melee was released for the Nintendo GameCube in 2001, developed by HAL Laboratory, and its stages feature a reactive crowd that gasps, chants character names and cheers for knockouts. Those audience samples became part of the game's identity during its long competitive tournament life, which continued for decades on original hardware and online broadcasts. Clips and edits later lifted the cheering as a standalone reaction, and creators now reuse it far beyond Smash to give any win, comeback or ironic triumph a tournament atmosphere.