Team Fortress 2, Valve's team-based shooter released in 2007, gave its classes a shared shotgun with a loud, gamey blast that became part of the game's audio identity. As clips and soundboards spread the effect beyond the game itself, editors began using it as shorthand for sudden violence, a failed stealth attempt or an over-the-top reaction. It survives because the sound is short, clean and instantly readable even without the visuals, making it easy to drop into memes, streams and short-form videos years after the game's release.