Place this clip at the pickup moment early in a fight sequence, then follow it with the enemy spotted sound button once targets appear, and layer a pop sound effect button for each missile hit that lands afterward in the edit.
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This clip is the short arcade announcer call shouting “Enemy Chaser!” in a loud, punchy male voice, lasting just over one and a half seconds. It feels urgent and triumphant, like a power-up reward that instantly raises the energy. It comes from the weapon pickup announcement in Metal Slug 6 and 7.