Place it at the start of a villain reveal, after an Enemy Spotted cue and before an Inception Horn swell, so the entrance builds from warning to arrival to impact. For a raid opening, follow it with a Danger Alarm cue to keep the tension rising through the next scene.
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This two-second voice clip captures Sundowner, the cyborg mercenary from Metal Gear Rising Revengeance, delivering a line in a deep, assured tone. It feels menacing and theatrical, like a villain stepping forward before a fight, full of arrogance and menace. The delivery comes from his boss battle in the 2013 PlatinumGames and Konami game, where his love of war and taunting made him memorable.