Spyro the Dragon launched on PlayStation in 1998 from Insomniac Games, and its sheep became one of the series most recognisable fodder enemies. Scattered across homeworlds and levels, they exist mainly to be defeated so Sparx can eat the butterflies they release and recover health. Their exaggerated hop and bleat were kept in later entries and the Reignited Trilogy, helping the sound stay familiar to players returning to the series. Online, fans reuse it for retro gaming clips and jokes about chasing easy pickups.