King's Quest V, released by Sierra in 1990, follows King Graham through a fantasy quest aided by Cedric, a talking owl who frequently offers advice and warnings. The poisonous snake warning comes from that companion dynamic, which made Cedric memorable to players even when his interruptions slowed the adventure down. The line later circulated among retro gaming fans and soundboard users who recognised Cedric's voice instantly, and it survives as a compact shorthand for an obvious danger that a character somehow misses.
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Cedric the owl warns about a poisonous snake in King's Quest V, delivering a spoken warning line that creators use for danger, surprise and retro game moments.
A clipped voice line from Cedric, the talkative owl companion in King's Quest V, in which he urgently warns Graham that a snake is poisonous. The delivery is earnest and slightly pompous, with a rising, cautionary tone that makes the danger feel both real and a little theatrical. Because the clip is under two seconds, it lands as a quick alarm rather than a piece of dialogue, instantly signalling that something ahead should not be touched, trusted or approached. For viewers who remember the game, it also carries a nostalgic, slightly comic edge, since Cedric's constant warnings became one of its most recognisable quirks.