Place it at the start of an edit to introduce the challenge, then follow it with a bass drop as the game begins and a fail sound when a player loses.
关于此声音
This 76-second clip centres on the Gamemaster from Alice in Borderland, drawing together material from seasons one to three into one long, ominous stretch of game audio. It feels tense and unsettling, with a slow sense of pressure building as the rules of the next challenge take hold. It comes from the series itself, where the Gamemaster controls the deadly games the players must survive.