Age of Empires II was released by Ensemble Studios in 1999 and built a lasting multiplayer culture around typed chat taunts, where entering a number triggered a short voice line for everyone to hear. Taunt 2 was the simple no response, paired with taunt 1 for yes, and it became a quick shorthand during matches for rejecting plans or resource requests. The system was kept in later editions and the Definitive Edition, so new players kept hearing it, and clips later spread to streams, forums and meme edits outside the game.