Place it at the start of a combat sequence, after an Enemy Spotted cue and before the Inception Horn swell, then cut to a FNAF Jumpscare Scream for the final hit.
关于此声音
This is a short loop of BFG Division, the pounding heavy-metal track built around a distorted, chugging guitar riff and driving drums, lasting about twelve seconds. It feels aggressive, intense and adrenaline-charged, like the moment before a boss fight. It comes from Doom (2016), where Mick Gordon's score powers the game's brutal combat.