Place this clip at the very end of a build-up, after a slow reveal, as the payoff that closes the scene. Pair it after the Dun Dun Dun sound to set up the moment first, then follow it with the Vine Boom sound for a comic release once the moment has passed.
关于此声音
This is a short, sharp jumpscare burst lasting about 1.7 seconds, built around a sudden distorted shriek and crashing mechanical noise that hits without warning. It feels jarring and genuinely frightening, the kind of shock that makes a listener flinch before they can laugh it off. It takes its name from Case: Animatronics, the horror game built around hostile animatronic figures.