Place it as the closing sting after the final failed attempt, with the death or wipe shown just before it. For extra drama, lead in with the Inception Horn, then cut to this clip. If the run ends on a scare, follow the FNAF Jumpscare Scream with it instead.
关于此声音
This six-second clip plays the game over music from Castlevania II, a short, mournful chiptune melody with a slow, descending feel. It lands with a heavy sense of defeat and finality, the kind of sound that makes a failed run feel dramatic rather than just frustrating. It also carries a strong nostalgic pull for players who remember the NES era.