The sound is associated with Resident Evil 5, the Capcom action game released in 2009 that follows Chris Redfield and Sheva Alomar on a cooperative mission in Africa. Short spoken lines from the game circulated on soundboards because they are easy to recognise and reuse out of context, and this brief urging line works in the same way. Its length makes it useful as a quick reaction rather than a full scene, so editors keep returning to it for moments that need a small push rather than a dramatic speech.
关于此声音
A short Resident Evil 5 voice clip of Chris Redfield saying c'mon, used in gaming edits and reaction videos to hurry a teammate or push a scene forward.
This is a very brief spoken clip, lasting under a second, in which a male game character delivers the word c'mon in a firm, impatient tone, as if beckoning a partner to move or follow him into action. The delivery is direct and slightly urgent rather than shouted, with a clipped ending that makes it easy to drop into a fast edit without breaking the rhythm. In context it sounds like a nudge during cooperative play, a prompt to keep moving when a scene stalls, and that familiarity is what gives it its comic timing: heard on its own, it feels like someone waiting at a door, ready to go.