Metal Gear Solid V: Ground Zeroes was released in 2014 by Kojima Productions as the prologue to The Phantom Pain, following Big Boss on a rescue mission to Camp Omega. Its serious military tone, alert-driven stealth gameplay and cinematic presentation made its audio easy to lift for edits. Short clips named for the game spread through soundboards and gaming communities, where players reused them outside the original missions. The name alone now signals a high-stakes infiltration gone wrong, which is why the sound remains a shortcut for tension in gameplay videos.