Sonic Adventure launched for the Dreamcast in Japan in 1998 and worldwide in 1999, developed by Sonic Team as the first mainline 3D Sonic game. Its stage results screens used short composed jingles to mark progress between action stages, hubs and boss fights. Clips of those cues spread through gaming forums, YouTube edits and soundboards in the 2000s and 2010s as retro game audio became easy to rip and share. The round clear cue remains popular because it compresses the satisfaction of beating a level into a few unmistakable seconds.