Place it at the moment of impact in a fight sequence, then follow it with Hadouken for the counterattack and Fatality to close the exchange. Keep it as the middle beat between a wind-up sound and the finishing hit, so the sequence builds toward the final hit.
关于此声音
This is a just-over-a-second grunt, a strained, guttural burst of effort with no words. It feels tense and determined, like a giant hero absorbing a blow and pushing back through it. The voice comes from the 1973 Japanese series Ultraman Taro, where the title hero fought largely through shouts and effort sounds rather than dialogue.