Undertale is an indie role-playing game created by Toby Fox and released in 2015, known for its turn-based battles where timing and impact sounds sell every attack. This hit effect spread beyond the game through YouTube edits, memes and soundboards, in the same way the ROBLOX oof became shorthand for cartoon damage and the Doge bonk became shorthand for a comic head hit. Its short length and clear attack makes it easy to loop into edits, which is why it remains a go-to damage cue for gaming creators years later.
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The sharp hit sound effect from Undertale, played when an attack lands in battle. Creators use it for punch impacts, damage moments and game edits.
This is the short, punchy hit effect from Undertale that plays the instant an attack connects during a battle. It is a tight, percussive thwack with a slightly crunchy, retro edge, lasting less than a second but cutting through dialogue and music easily. Because Undertale fights are turn based, the sound feels like a full stop at the end of a move, which is why it lands so well out of context. Viewers instantly read it as damage taken, even in a funny clip, giving a small action a sudden sense of weight and consequence.