Ultrakill is a fast paced retro shooter developed by Arsi Patala and released in early access in 2020, starring V1, a machine that fuels itself with blood. Its parry system lets players punch projectiles back at enemies for extra damage and style points, which became a core skill in high level play. Clips of perfect parries spread through gameplay videos and edits, and the clean metallic sound became shorthand online for a flawless counter, deflection, or comeback outside the game as well.
关于此声音
The sharp metallic clang of V1 parrying a projectile in Ultrakill, used in edits for perfect counters, deflections and clutch comeback moments.
This is the instant parry sound from Ultrakill, triggered when V1 punches an enemy projectile back with the Feedbacker arm. It is a bright, ringing metallic hit with a short snap and a clean echo, cutting through gunfire and explosions. The sound feels precise and rewarding because it marks a split second decision that worked. In gameplay it signals a successful deflection and a damage boost, and in videos that same sharp clang instantly tells viewers something was countered perfectly, even before they fully process what happened on screen in that moment.