Place it at the decision point in an edit, right before the action cuts in. Follow it with sudden suspense to stretch the choice, then a cartoon slip when the plan immediately backfires instead of paying off for your character.
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A short voice clip, about one and a half seconds long, of a speaker asking 'Wanna blow something up?' in a casual, inviting tone. It lands as mischievous and gleefully chaotic rather than threatening, giving a listener that split-second grin before something ridiculous happens in a scene, a game, or a conversation.