Warface is a free-to-play first-person shooter developed by Crytek, and this cue comes from its round-based multiplayer matches, where a short musical sting confirms which team has taken the round. As players shared gameplay clips and built soundboards around their favourite in-game audio, the round-win sound became a handy shorthand for victory outside the match itself. It sits alongside other competitive shooter cues such as bomb has been planted and enemy spotted, and it is still used by Warface players and editors who want an instantly recognisable signal that a round, match or challenge has been won.