Red rupees have been worth twenty rupees across The Legend of Zelda series, and The Wind Waker carried that tradition onto the GameCube in 2002. Its cel shaded adventure kept the familiar item sounds short and musical, so each pickup reads clearly during exploration and combat. Clips of the red rupee chime later spread through gaming videos, streams and soundboards as a shorthand for valuable loot. Because the value is specific and widely recognised by Zelda fans, the sound still signals a medium reward rather than a jackpot.
关于此声音
The bright red rupee pickup jingle from The Legend of Zelda: The Wind Waker, played when Link collects 20 rupees and used for loot and reward edits.
This is the short pickup chime heard in The Legend of Zelda: The Wind Waker when Link collects a red rupee worth twenty rupees. It is a quick, sparkling arpeggio with a coin-like shimmer that feels instantly rewarding. The sound is clean and cheerful rather than dramatic, which makes the moment feel like a small win. Viewers familiar with the game recognise it immediately as treasure found, so creators use that recognition to turn an ordinary gain into a satisfying payoff in a video.