Place it at the end of a challenge montage, right after the winning moment, then follow it with the GTA V sound to confirm the new status. To build the story, open with Enemy Spotted before the fight so the payoff arrives after the struggle.
關於此聲音
This is the louder version of the Assassin's Creed level-up cue, a short game sound lasting about nine seconds. It feels triumphant and rewarding, like a small fanfare for clearing a hard task, and it comes from those games, where it marks a character gaining a level.