In a gameplay edit, put it at the exact frame a counter lands, after an Enemy Spotted cue sets up the approach and before a No God Please No reaction sells the defeat, so the sequence reads as setup, punish, then fallout.
關於此聲音
This clip captures the critical hit from Dark Souls when a backstab or riposte lands after a parry, with steel driving in, a sickening crunch and a heavy final thud. It feels brutal and satisfying, like a costly mistake has just been punished in one move. It comes from the 2011 FromSoftware action RPG Dark Souls, where the cue marks a perfectly timed counter.