Serious Sam 3, released in 2011 as the third main entry in Croteam's fast-paced first-person shooter series, uses pickup sounds to give instant feedback during combat. The extra life cue belongs to that arcade-style reward system, where collecting an item immediately changes the player's chances of surviving the next fight. Clips of the sound later circulated on soundboards and in gameplay edits, where its clear rising tone made it easy to reuse outside the original game. It remains popular because it instantly communicates a second chance without needing any explanation.