Place it at the exact moment of impact in a fail or prank edit, then follow it with a Metal Pipe Clang for a second impact and a Bone Crack when the fallout lands. Keep it as the centrepiece of the break, with the other sounds supporting the aftermath rather than competing with it.
關於此聲音
This is a long glass-breaking sound effect that runs for about eighteen seconds, capturing the sharp crack and scattering shards of a large pane breaking. It feels sudden and dramatic, with a brittle edge that makes a quiet scene tense and a loud one feel chaotic, while the extended length gives the crash room to unfold.