Just Cause 2 is a 2010 open-world action game from Avalanche Studios, following agent Rico Rodriguez as he completes missions across the fictional island of Panau. When a mission objective fails, the game plays this short failure cue before returning the player to the action. Clips of gameplay fails helped the sound move beyond the game itself, and it later appeared on soundboards and in edited videos where creators needed an instantly recognisable signal for defeat. Its game roots keep it popular with gaming audiences today.