Nothing There is an ALEPH-class Abnormality in Lobotomy Corporation, the monster management game developed by South Korean studio Project Moon and fully released in 2018. Designed as a skin-wearing creature that imitates employees, it became one of the game's most recognisable threats among fans. Clips of its speech spread through fan edits, wikis and the wider Project Moon community as the series continued with Library of Ruina and Limbus Company, turning its simple greeting into a shorthand for mimic horror online.
關於此聲音
Nothing There saying Hello from Lobotomy Corporation, a creepy distorted greeting used for horror edits, jumpscare intros and unsettling meme moments.
This is the distorted greeting of Nothing There, the humanoid Abnormality from Lobotomy Corporation. Over about three seconds a deep, warped voice stretches out a single hello that starts almost friendly before turning hollow and inhuman. The pitch wobble and fleshy, echoing texture make it feel like something wearing a human shape is trying to copy speech. It lands less as a welcome and more as a warning sign, instantly shifting a scene from normal to deeply wrong and making viewers expect a reveal, a chase, or something terrible just off screen.